![]() Furthermore, Riot will increase his cooldown and mana refund on Devour (W) and increase his shield on Abyssal Voyage (R). Riot will be changing the scaling on his damage from An Acquired Taste passive and make the healing on Tongue Lash scale with flat numbers alongside his percentage of missing health. Tahm Kench will also have his abilities adjusted after seeing some poor win rates on the first patch after his rework. Mundo will also get more early-game damage on his Infected Bonesaw (Q) and more damage against monsters on Blunt Force Trauma (E). ![]() For Mundo, these adjustments will include a higher attack speed at level 1 and some changes to his passive that will make it scale over time and increase its cooldown. Mundo and Tahm Kench, they will both be treated with some adjustments after their very recent reworks. ![]() Mundo and Tahm Kench adjusted on LoL patch 11.14įor Dr. These changes might mean that Nocturne won’t be as prioritized for solo lanes but instead taken back to the jungle as his primary role.ĭr. The changes will only tone him down in lane and against minions, but keep him as a scary assassin. What these changes won’t take away from Nocturne is his great ability to roam and make plays around the map. This will hurt Nocturne’s laning phase a lot and give him a disadvantage in pushing out lanes and split pushing later in the game. From now on, the empowered attack will only be 50% effective on minions. He has also seen a lot of play on the professional stage, which will likely only increase when the biggest leagues move over to play on patch 11.13.įor the upcoming patch, Riot will be toning down Nocturne by giving a big damage nerf to his passive Umbra Blades. The Eternal Nightmare has been a scary pick in the solo lanes and also the jungle for the past weeks. Jeevun Sidhu JNocturne nerfed on LoL patch 11.14 after high win ratesĪfter having more than a 53% win rate in three roles over the course of patch 11.13, it’s time for Nocturne to take a hit with the nerf hammer.
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